November 1118, 1999
books
Inspired by Japanese myth, Neil Gaiman returns to the comic book character that made him famous.
by Sam Adams
A funny thing happened on the way to Princess Mononoke. After being hired to write an English script for Hayao Miyazakis animated epic, Neil Gaiman began to immerse himself in the folklore and history of 14th-century Japan, as would any diligent scribe. But when Mononokes script was finished, the former Sandman writer who 10 months ago told City Paper he had "no intention" of returning to comics found he couldnt get the mischievous wit and elegant formalism of Japanese storytelling out of his mind. The result was The Dream Hunters (Vertigo/DC, 128 p., $29.95), Gaimans first Sandman book in three and a half years.
"I loved these Japanese stories, the flavor of the time," he says now. "I had so much sloshing around in my head I had to do something to get it out."
Particularly drawn to one story, "The Fox, the Monk, and the Mikado of All Nights Dreaming," Gaiman made minor adjustments to fit the story into the Sandmans universe and contacted Japanese artist Yoshitaka Amano (whod already done a promotional illustration of the Sandman for DC) to illustrate. The only hitch, Gaiman says, was that while Amano loves comics, he doesnt draw them. So instead of a comic book, The Dream Hunters is a prose short story copiously illustrated with Amanos lavish paintings, gorgeous explosions of color that often threaten to supplant Gaimans text.
The common thread between Mononoke and Dream Hunters, Gaiman says, is "the element of myth," something that applies equally to his non-Sandman comics and novels as well.
"I think its very useful to view the world from a mythic perspective," he goes on. "Myth is like fertile soil; its the stuff that we grow on. When you start digging down inside somebody, you get to the myth layer very quickly. Thats why I sometimes think Im happiest writing, digging in the cellar. You get to create things on a level that feels right, things that feel like theyre true. [In] Mononoke, youre looking at a film [specifically] about the battle between an iron works and the giant creatures of the forest in 14th-century Japan, [but] youre still fundamentally telling a very true story. There are responsibilities in which happiness is hard-won, in which events all have consequences."
Something else Mononoke has in common with Gaimans comic work is the difficulty of surmounting a mainstream audiences automatic assumptions about the format. Just as comics have perpetually come up against the bias that "funnybooks" are only for kids (or at least arrested adolescents), so Mononoke faces the task of convincing American moviegoers that an animated film can have the sweep and drama of a live-action epic. Gaiman recalls, "I was arguing with this journalist the other day who wanted me to be very specific about who I thought the audience was for this film. I said, Bipeds. If you like Star Wars, youll like this film. If you like Kurosawa, or David Lean, or really cool, big, weird movies, youll like this film."
While Gaimans evangelism might seem a bit immodest, hes humble enough to cite a moment he had nothing to do with as his favorite part of the film: "Youre looking at a rock, and it gets hit with a raindrop and then another raindrop hits it and you pull back and its slick with rain. Thats something you could never see in a Disney film; its there purely for the beauty of the moment." Likewise Yoshitaka Amanos illustrations for The Dream Hunters, which often have more to do with establishing a mood than depicting the action.
While Gaimans own work tends towards the fantastical, he sees Mononokes director Miyazaki as a realist first and foremost. That may seem odd for a man who cooked up a story involving giant spirits hundreds of feet high and forest gods in the form of wolves. Still, Gaiman says, "The impression I get is that if Miyazaki could simply have gone out and filmed Princess Mononoke, he wouldve done it." He pauses a bit, for effect. "There are simply not enough 12-foot high wolves who will cooperate."
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